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Showing posts from August, 2017
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Feed back from super crit was quite positive and alot of students said they liked the idea and would use them. As far as critique goes the students and lectures felt the text describing the sets were miss matched and confusing on some of the cards and that the final briefs were too broad. My adviser mentioned the idea of having more defined tasks like character design or prop design to help narrow the objective of each brief. I also got a lot of feed back on the aesthetic of the cards which I was told was working.
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The cards printed and ready for crit
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These are the finished card backs ready for super crit.
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Started to draw up the visuals for each card set. want them finished for super crit.
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All 75 different random imputs for the cue card game.
Talking with Tannia again we discussed the idea of a cue card game sytem as a possible solution to my problem. After I mentioned how other illustrators use random input technigues to generate thier ideas. So I've started thinking about how the game itself would function and how each card would work and look.  
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My revised matrix for the idea generation project.
http://blog.jilliantamaki.com/2008/10/idea-generation/
/ http://illustrationfriday.com/2015/08/video-my-process-for-generating-ideas/  Thomas james talking about how he idea generates.
http://illustrationfriday.com/category/idea-generation/ Amy Ng writes about illustration work ethic and habbits. I feel like alot of this applys to me and could help a great deal.
http://www.n8w.com/blog/3242

Idea generation

After talking with Tania she has suggested I look into creating a system to help myself and other illustrators draw everyday. We discussed what it is that stops myself and others from drawing and I decided it was creative block in my case. So I've gone about looking ionto how other illustrators idea generate and I'm going to see if I can come up with somekind of solution from my findings.
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My original matrix for the graphic novel I was planning
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Took these images along to first showing to get feedback for my graphic novel. people generally like the art style but they where confused by my project in general. The lecturers felt like it was missing substance and that I wasn't really answering any design question. It was after this point that i started to re-think my project all togeather.